{"result_code":1,"msg":"Success","data":[{"idx":"19114","content":"\r\n\r\nCharacter Update\r\n▶ Sales of the White Temptation Cheryl character begin.\r\n- Sales Period: After maintenance on September 5, 2024 - Until 05:00 (UTC) on September 26, 2024\r\n\r\n\r\n\r\n\r\n\r\n \r\nNew weapon 'BOWIE KNIFE HAZEWEB' update\r\n▶ Sales of new weapons begin.\r\n※ Sales period: September 8, 2024 - September 16, 2024 05:00 (UTC)\r\n\r\n\r\n\r\n▶ New weapon AK12 YOKO will be available for sale.\r\n- Sales Period: September 16, 2024 05:00 - September 23, 2024 23:59 (UTC)\r\n\r\n\r\n\r\n\r\n\r\n▶ BS WEEK special product DESERT EAGLE AKIMBO CLUB PARTY sales begin.\r\nSales Period: September 24, 2024 00:00 - September 30, 2024 23:59 (UTC)\r\n\r\n\r\n\r\n\r\n\r\nAdded new mode "Tactical Shooter"\r\n\r\nMode Guide\r\n▶ Based on the explosion mode, you can acquire points in various battle situations and purchase weapons each round to proceed with battles.\r\n▶ The matches range from 2vs2 to 5vs5, and interference is also allowed.\r\n▶ In the first round, you will be given basic equipment such as a pistol, knife, and 800P.\r\n▶ You can purchase weapons with the 800P you received.\r\n▶ Each round has a preparation phase where you can purchase weapons with points.\r\n▶ You can keep the weapons you purchase until you die, after which only the basic pistol and knife will remain.\r\n** Equipment acquired during battle will be retained even if not purchased.\r\n▶ When the teams are switched, all equipment will disappear and you will be given basic equipment and 800P just like in the first round.\r\n\r\nAdditional Details:\r\n\r\nI. System Overview\r\n\r\n1. Planning Intention\r\n- This plan is based on the annihilation mode in most modes, and aims to strategically operate guns by purchasing them using the points that users normally earn in the game based on the explosion mode.\r\n\r\n2. Goal\r\n- A new mode that is more meaningful as a team battle\r\n→ The new mode, which focuses on annihilation mode, is based on the explosion mode and is more focused on individual battles that rely on physical strength rather than strategic team battles.\r\n\r\n- Utilization of information (points) with low usability in the game\r\n→ Earn points from kills\/assists in the game battle screen and use them to purchase weapons using the advancement points from that battle.\r\n- No protective gear or presets available when starting the game\r\n→ You cannot use presets and must purchase equipment using points. You can also purchase and use protective gear.\r\n\r\nII. Mode Method\r\n1. Winning Rules\r\n- (Common) Kill all members of the opposing team.\r\n\r\n(Exception) (Defense Team) Attacking Tingim C4 can only be installed before winning under this condition.\r\n→ After installation, the installed C4 must be dismantled even if the attacking team is annihilated.\r\n\r\n(Simultaneous Annihilation) C4 (not) installed (Common) If both teams are annihilated simultaneously due to grenade exposure, etc., the winner is determined by whether or not C4 is installed.\r\n\r\n→ When not installed, the defending team wins, and when installed, the attacking team wins.\r\n- (Attack team) Successfully install C4 and win regardless of whether the attack team is annihilated or not when it activates.\r\n- (Defense team) Successfully dismantled the C4 installed by the attacking team.\r\n- (Defense team) Prevent the attacking team from installing C4 for a limited time.\r\n\r\n2. Game Start Rules\r\n- At the start of the game, the player starts with only the default pistol and the default knife.\r\n- 800P is paid when [Game Start] or [Air-Defense Exchange] is performed.\r\n\r\n3. Equipment preservation and deletion rules\r\n- If the character survives by winning a round during the round, the equipment will be used in the next round (magazine-related changes to full settings)\r\n→ When purchasing equipment items, delete items that share the preset line you are currently holding.\r\n→ When purchasing equipment items, delete the items you are currently holding.                                            \r\n- When obtaining dropped equipment, the item you were holding is dropped (same as existing rules)\r\n→ When a round ends with dropped equipment, the item is kept, except in cases where the deletion rule applies in subsequent rounds.\r\n- When you die in battle, your equipment will be deleted (except for the default pistol and knife).\r\n→ Delete items that can be purchased from the store        \r\n- When changing the airborne equipment, the equipment and store usage points are deleted (changed to the default equipment status).\r\n→ To adjust the difficulty when changing the airborne.\r\n\r\n4. Number of participants\r\n- No level limit, unlike the basic blast mode, minimum number of players is 2vs2 ~ 5vs5 (interception possible)\r\n\r\n5. Game usage time\r\n- Changed to 2 minutes and 30 seconds per round, with 40 seconds remaining when C4 is installed    \r\n- Provides a waiting time of 3 seconds when the first round is in progress (including the change of attack and defense).\r\n→ After the first round ends, 15 seconds of purchase time is provided to purchase equipment.\r\nA plan) Only the point store can be used during the waiting time\r\nB plan) The store is available and you can move around during the waiting time, but you cannot leave the respawn area.\r\n\r\nBS WEEK Event\r\n▶ Special missions for the Annihilation Unit mode are added.\r\n▶ Sales of special items such as 'DESERT EAGLE AKIMBO CLUB PARTY' will begin as 'BS WEEK SPECIAL'.\r\n▶ A period extension ticket (special) will be added as a limited-time product for BS WEEK SPECIAL.\r\n\r\n[EVENT] Annihilation Unit Mode Special Mission\r\n▶ Play 3\/6\/9\/12\/15 times of TDM to gain rewards.\r\n","created_at":"2024-09-05 11:39:09"}]}